OBJ_SET_MAGIC_ID  330 opal/class/opal_object.h             OBJ_SET_MAGIC_ID((object), 0);                              \
OBJ_SET_MAGIC_ID  363 opal/class/opal_object.h     OBJ_SET_MAGIC_ID((object), OPAL_OBJ_MAGIC_ID);                  \
OBJ_SET_MAGIC_ID  383 opal/class/opal_object.h     OBJ_SET_MAGIC_ID((object), 0);                              \