OBJ_SET_MAGIC_ID 330 opal/class/opal_object.h OBJ_SET_MAGIC_ID((object), 0); \ OBJ_SET_MAGIC_ID 363 opal/class/opal_object.h OBJ_SET_MAGIC_ID((object), OPAL_OBJ_MAGIC_ID); \ OBJ_SET_MAGIC_ID 383 opal/class/opal_object.h OBJ_SET_MAGIC_ID((object), 0); \