1 /* 2 * Copyright © 2012-2018 Inria. All rights reserved. 3 * See COPYING in top-level directory. 4 * 5 * Modifications after import: 6 * - removed all #if 7 * - updated prototypes 8 * - updated #include 9 */ 10 11 /* include hwloc's config before anything else 12 * so that extensions and features are properly enabled 13 */ 14 #include <private/private.h> 15 16 /* $OpenBSD: base64.c,v 1.5 2006/10/21 09:55:03 otto Exp $ */ 17 18 /* 19 * Copyright (c) 1996 by Internet Software Consortium. 20 * 21 * Permission to use, copy, modify, and distribute this software for any 22 * purpose with or without fee is hereby granted, provided that the above 23 * copyright notice and this permission notice appear in all copies. 24 * 25 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS 26 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES 27 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE 28 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL 29 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR 30 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS 31 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS 32 * SOFTWARE. 33 */ 34 35 /* 36 * Portions Copyright (c) 1995 by International Business Machines, Inc. 37 * 38 * International Business Machines, Inc. (hereinafter called IBM) grants 39 * permission under its copyrights to use, copy, modify, and distribute this 40 * Software with or without fee, provided that the above copyright notice and 41 * all paragraphs of this notice appear in all copies, and that the name of IBM 42 * not be used in connection with the marketing of any product incorporating 43 * the Software or modifications thereof, without specific, written prior 44 * permission. 45 * 46 * To the extent it has a right to do so, IBM grants an immunity from suit 47 * under its patents, if any, for the use, sale or manufacture of products to 48 * the extent that such products are used for performing Domain Name System 49 * dynamic updates in TCP/IP networks by means of the Software. No immunity is 50 * granted for any product per se or for any other function of any product. 51 * 52 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES, 53 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A 54 * PARTICULAR PURPOSE. IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL, 55 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING 56 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN 57 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES. 58 */ 59 60 /* OPENBSD ORIGINAL: lib/libc/net/base64.c */ 61 62 static const char Base64[] = 63 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; 64 static const char Pad64 = '='; 65 66 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt) 67 The following encoding technique is taken from RFC 1521 by Borenstein 68 and Freed. It is reproduced here in a slightly edited form for 69 convenience. 70 71 A 65-character subset of US-ASCII is used, enabling 6 bits to be 72 represented per printable character. (The extra 65th character, "=", 73 is used to signify a special processing function.) 74 75 The encoding process represents 24-bit groups of input bits as output 76 strings of 4 encoded characters. Proceeding from left to right, a 77 24-bit input group is formed by concatenating 3 8-bit input groups. 78 These 24 bits are then treated as 4 concatenated 6-bit groups, each 79 of which is translated into a single digit in the base64 alphabet. 80 81 Each 6-bit group is used as an index into an array of 64 printable 82 characters. The character referenced by the index is placed in the 83 output string. 84 85 Table 1: The Base64 Alphabet 86 87 Value Encoding Value Encoding Value Encoding Value Encoding 88 0 A 17 R 34 i 51 z 89 1 B 18 S 35 j 52 0 90 2 C 19 T 36 k 53 1 91 3 D 20 U 37 l 54 2 92 4 E 21 V 38 m 55 3 93 5 F 22 W 39 n 56 4 94 6 G 23 X 40 o 57 5 95 7 H 24 Y 41 p 58 6 96 8 I 25 Z 42 q 59 7 97 9 J 26 a 43 r 60 8 98 10 K 27 b 44 s 61 9 99 11 L 28 c 45 t 62 + 100 12 M 29 d 46 u 63 / 101 13 N 30 e 47 v 102 14 O 31 f 48 w (pad) = 103 15 P 32 g 49 x 104 16 Q 33 h 50 y 105 106 Special processing is performed if fewer than 24 bits are available 107 at the end of the data being encoded. A full encoding quantum is 108 always completed at the end of a quantity. When fewer than 24 input 109 bits are available in an input group, zero bits are added (on the 110 right) to form an integral number of 6-bit groups. Padding at the 111 end of the data is performed using the '=' character. 112 113 Since all base64 input is an integral number of octets, only the 114 ------------------------------------------------- 115 following cases can arise: 116 117 (1) the final quantum of encoding input is an integral 118 multiple of 24 bits; here, the final unit of encoded 119 output will be an integral multiple of 4 characters 120 with no "=" padding, 121 (2) the final quantum of encoding input is exactly 8 bits; 122 here, the final unit of encoded output will be two 123 characters followed by two "=" padding characters, or 124 (3) the final quantum of encoding input is exactly 16 bits; 125 here, the final unit of encoded output will be three 126 characters followed by one "=" padding character. 127 */ 128 129 #include <stdlib.h> 130 #include <string.h> 131 #include <ctype.h> 132 133 int 134 hwloc_encode_to_base64(const char *src, size_t srclength, char *target, size_t targsize) 135 { 136 size_t datalength = 0; 137 unsigned char input[3]; 138 unsigned char output[4]; 139 unsigned int i; 140 141 while (2 < srclength) { 142 input[0] = *src++; 143 input[1] = *src++; 144 input[2] = *src++; 145 srclength -= 3; 146 147 output[0] = input[0] >> 2; 148 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4); 149 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6); 150 output[3] = input[2] & 0x3f; 151 152 if (datalength + 4 > targsize) 153 return (-1); 154 target[datalength++] = Base64[output[0]]; 155 target[datalength++] = Base64[output[1]]; 156 target[datalength++] = Base64[output[2]]; 157 target[datalength++] = Base64[output[3]]; 158 } 159 160 /* Now we worry about padding. */ 161 if (0 != srclength) { 162 /* Get what's left. */ 163 input[0] = input[1] = input[2] = '\0'; 164 for (i = 0; i < srclength; i++) 165 input[i] = *src++; 166 167 output[0] = input[0] >> 2; 168 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4); 169 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6); 170 171 if (datalength + 4 > targsize) 172 return (-1); 173 target[datalength++] = Base64[output[0]]; 174 target[datalength++] = Base64[output[1]]; 175 if (srclength == 1) 176 target[datalength++] = Pad64; 177 else 178 target[datalength++] = Base64[output[2]]; 179 target[datalength++] = Pad64; 180 } 181 if (datalength >= targsize) 182 return (-1); 183 target[datalength] = '\0'; /* Returned value doesn't count \0. */ 184 return (int)(datalength); 185 } 186 187 /* skips all whitespace anywhere. 188 converts characters, four at a time, starting at (or after) 189 src from base - 64 numbers into three 8 bit bytes in the target area. 190 it returns the number of data bytes stored at the target, or -1 on error. 191 */ 192 193 int 194 hwloc_decode_from_base64(char const *src, char *target, size_t targsize) 195 { 196 unsigned int tarindex, state; 197 int ch; 198 char *pos; 199 200 state = 0; 201 tarindex = 0; 202 203 while ((ch = *src++) != '\0') { 204 if (isspace(ch)) /* Skip whitespace anywhere. */ 205 continue; 206 207 if (ch == Pad64) 208 break; 209 210 pos = strchr(Base64, ch); 211 if (pos == 0) /* A non-base64 character. */ 212 return (-1); 213 214 switch (state) { 215 case 0: 216 if (target) { 217 if (tarindex >= targsize) 218 return (-1); 219 target[tarindex] = (char)(pos - Base64) << 2; 220 } 221 state = 1; 222 break; 223 case 1: 224 if (target) { 225 if (tarindex + 1 >= targsize) 226 return (-1); 227 target[tarindex] |= (pos - Base64) >> 4; 228 target[tarindex+1] = ((pos - Base64) & 0x0f) 229 << 4 ; 230 } 231 tarindex++; 232 state = 2; 233 break; 234 case 2: 235 if (target) { 236 if (tarindex + 1 >= targsize) 237 return (-1); 238 target[tarindex] |= (pos - Base64) >> 2; 239 target[tarindex+1] = ((pos - Base64) & 0x03) 240 << 6; 241 } 242 tarindex++; 243 state = 3; 244 break; 245 case 3: 246 if (target) { 247 if (tarindex >= targsize) 248 return (-1); 249 target[tarindex] |= (pos - Base64); 250 } 251 tarindex++; 252 state = 0; 253 break; 254 } 255 } 256 257 /* 258 * We are done decoding Base-64 chars. Let's see if we ended 259 * on a byte boundary, and/or with erroneous trailing characters. 260 */ 261 262 if (ch == Pad64) { /* We got a pad char. */ 263 ch = *src++; /* Skip it, get next. */ 264 switch (state) { 265 case 0: /* Invalid = in first position */ 266 case 1: /* Invalid = in second position */ 267 return (-1); 268 269 case 2: /* Valid, means one byte of info */ 270 /* Skip any number of spaces. */ 271 for (; ch != '\0'; ch = *src++) 272 if (!isspace(ch)) 273 break; 274 /* Make sure there is another trailing = sign. */ 275 if (ch != Pad64) 276 return (-1); 277 ch = *src++; /* Skip the = */ 278 /* Fall through to "single trailing =" case. */ 279 /* FALLTHROUGH */ 280 281 case 3: /* Valid, means two bytes of info */ 282 /* 283 * We know this char is an =. Is there anything but 284 * whitespace after it? 285 */ 286 for (; ch != '\0'; ch = *src++) 287 if (!isspace(ch)) 288 return (-1); 289 290 /* 291 * Now make sure for cases 2 and 3 that the "extra" 292 * bits that slopped past the last full byte were 293 * zeros. If we don't check them, they become a 294 * subliminal channel. 295 */ 296 if (target && target[tarindex] != 0) 297 return (-1); 298 } 299 } else { 300 /* 301 * We ended by seeing the end of the string. Make sure we 302 * have no partial bytes lying around. 303 */ 304 if (state != 0) 305 return (-1); 306 } 307 308 return (tarindex); 309 }